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14.1.5.1 Tile attributes

 
Tile section of the ifmTile Attribute Editor
 
Coordinate System
Defines in which coordinate system the ifmTile will be displayed.
 
 
Tile section of the ifmTile Attribute Editor
 
Rows
Number of tile rows in the select texturing domain.
 
Columns
Number of tile columns in the selected texturing domain.
 
Grout Width
Absolute width of vertical grout lines.
 
Grout Height
Absolute height of horizontal gap between the tiles.
 
Grout Roughness
Amount of noise added to the gap between the tiles.
 
Missing Amount
Number of tiles that will end up as grout, rather than as a tile. The attribute range is from 0 to 1. In some situation this attribute creates a result that shows only the grout color. Modify the attribute seed to get the expected result.
 
Seed
Seeding number for random number generator controlling tile randomization effects.
 
Brightness Variation
Randomization factor to the brightness of the tile color.
 
Special Row
This attribute defines the number of rows at which the width of tiles is modified. Setting this attribute to 0 is not recommended.
 
Special Row Width
Change of width for tiles identified through the attribute Special Row
 
Special Column
This attribute defines the number of columns at which the width of tiles is modified. Setting this attribute to 0 is not recommended.
 
Special Column Width
Change of width for tiles identified through the attribute Special Row.
 
Odd Row Offset
Controls the bonding pattern. 0 will result in a "stack bond", 0.5 in a "running bond".
 
Random Row Offset
Randomization factor for the attribute Odd Row Offset.
 
Note:
It might be necessary to change and to thoroughly fine-tune the Seed value to achieve noticeable results when using random-based attributes (Missing Amount, Brightness Variation, Random Row Offset).