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4.2 Render view attributes

 
Render view attributes
 
Canvas
Displays the selected framebuffer if it is selected in the Render Setting window Output ➤ Color Canvas
 
Stereo
When using the Stereo output attribute in the camera shape Attribute Editor this attribute defines if the left or right camera view is shown in Maya's Render View.
 
Note: Maya's Render View can't display side-by-side or top-down images. Also the Render View is not able to show multi-view OpenEXR images. The Stereo attribute in the IFM Control Box is the only way inside Maya to check how the view from the left and the right camera will look like.
 
Exposure
Defines the exposure of the overall image. This attribute has no effect to the output image.
 
Gamma
The gamma parameter applies a display gamma correction. This attribute has no effect to the output image.
 
Note: Since Maya 2015, the Render View window allows to control Exposure and Gamma as well. Setting the attributes in the Render View and in the IFM Control Box doubles any effect. Make sure that you use either one or the other.
 
Min. Depth
The depth image is a 32-bit image. Max. Depth maps the color black to the distance set in this attribute. This attribute has only effect when in the Render Settings window Output Other Canvas Depth is activated.
 
Max. Depth
The depth image is a 32-bit image. Max. Depth maps the color white to the distance set in this attribute. This attribute has only effect when in the Render Settings window Output Other Canvas Depth is activated.
 
Min. Distance
The distance image is a 32-bit image. Max. Distance maps the color black to the distance set in this attribute. This attribute has only effect when in the Render Settings window Output ➤ Other Canvas ➤ Distance is activated.
 
Max. Distance
The distance image is a 32-bit image. Max. Distance maps the color white to the distance set in this attribute. This attribute has only effect when in the Render Settings window Output Other Canvas Distance is activated.