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14.1.4.1 Perlin Noise attributes

 
Perlin Noise section of the ifmPerlinNoise Attribute Editor
 
Coordinate System
Defines in which coordinate system the ifmPerlinNoise will be displayed.
 
 
Perlin Noise section of the ifmPerlinNoise Attribute Editor
 
Size
Size of the biggest feature of the pattern
 
Apply Marble
Interpolation to get a marble like appearance.
 
Apply Dent
Increases the contrast of the texture by raising the output of the function by the power of 3.
 
Phase
Controls the fourth dimension of the function. This can be time in animation.
 
Levels
Controls the frequency of noise.
 
Absolute
Creates a more billowing and turbulent appearance of the noise. The pattern is more dotted.
 
Rigded
Creates a more electrical appearance. The pattern is more connected.
 
Distortion
Weight of additional noise turbulence.
 
Threshold High
Noise values greater then this attribute are mapped to color1.
 
Threshold Low
Noise values greater then this attribute are mapped to color2.
 
Bands
Creates a "tree ring" like banding effect.