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13.4.4.4 Normal attributes

 
Normal section in the material Attribute Editor
 
Rounded Corner
Rounded corners are a procedural bump mapping effect which alters the normal near geometric edges to create a rounded corners look. Optionally, the effect can be applied to corners that intersect different materials.
 
Radius
Sets the radius of the round corner effect in world space units.
 
Roundness
Determines how round the edge will look. The valid range is between 0.0 and 1.0. A value of 0.0 chamfers the edge and a value of 1.0 gives a rounded edge
 
Blend With other Materials
Applies the round corner effect to intersection areas of different materials.
 
Bump
Adds a bump map which effects the overall material.