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13.4.4 ifmGeometryModifier

 
ifmGeometryModifier material
 
This node has a special role and acts different than the other material tools. ifmGeometryModifier affects the way the geometry is interpreted by the material. It is needed to create displacement effects, transparent areas without refraction or to add bump effects on top of all other materials.
 
You can chain different ifmGeometry nodes together, but only the last one which is assigned to the geometry will be taken into account. This is important to know when you combine materials from an external MDL library with this tool. All attributes like displacement, cutout or round corner from a loaded library material will be ignored as soon as the materials are connected to an ifmGeometryModifier.
 
ifmGeometryModifier material attributes