(c) [0x1] Software & Consulting GmbH, 2017 | Version 2.0 | November 16th 2017
14.1.2.1 Flake noise attributes
Flake Noise section of the ifmChecker Attribute Editor
Coordinate System
Defines in which coordinate system the ifmFlakeNoise will be displayed.
Object:
Specifies to position the texture in object space. This effects mainly the scaling of the texture. When object space is valid the texture size sticks to the scaling factor of the object.
World:
Specifies to position the texture in world space. When world space is valid the texture size is independent of the scaling factor of the object.
UV:
Specifies to position the texture in UV space.
Size
Size of the biggest feature of the pattern
Flake Noise section of the ifmChecker Attribute Editor
Metric
Defines the shape of the flake patterns features.
euclidean:
Defines a more regular shape of the single flake shape.
manhattan:
Defines a more irregular shape of the single flake shape.
chebyshev:
Defines a specific shape of the single flake shape using Chebyshev's sum inequality.
Note:
This attribute is only valid when Noise Type is set to 1 (worley).