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Thread: Substance painter & normal map on iray for may

  1. #1
    Join Date
    May 2019
    Posts
    2

    Default Substance painter & normal map on iray for may

    Hi there i'm trying to use the MDL Rough Metallic but the normal map is not working , i tried to setup the nodes with ifmnormalmapping but can't find any gammacorrect with ti and the connection of the nodes are not showing up.

    I tried to link the output to the material but the normal map is still not showing up on my model.

    Could anyone help me out of this ? I really want to use Iray but if i can't have working normal maps it will be hard .

  2. #2

    Default

    Hi blad00x,

    the graph should be:

    file -> gammaCorrect -> ifmNormalMapping -> Normal attribute of material

    If you add the file node to the ifmNormalMapping using the map button, the gammaCorrect node is automatically inserted.

    If it still does not work, please send me an example scene with your normal map, that I can have a look at it.

    Best
    -Thomas

  3. #3
    Join Date
    May 2019
    Posts
    2

    Default

    Quote Originally Posted by Thomas View Post
    Hi blad00x,

    using the map button
    I was adding the ifmNormapMapping node manually and linking it to my basic file node and trying to find gammacorrect in the node list.

    Thanks you for your answer Thomas , it was was easier than i expected

  4. #4

    Default

    The gammaCorrect node is a Maya internal node. You'll find it in Hypershade -> Maya -> Utilities.

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