Search:

Type: Posts; User: grue19; Keyword(s):

Page 1 of 7 1 2 3 4

Search: Search took 0.21 seconds.

  1. ah good thanks. i hoped i hadnt missed anything...

    ah good thanks. i hoped i hadnt missed anything anything. i remember a while back irayvr and irayvr lite. lite being what we have now. I do like it!

    so endcape is doing amazing things within...
  2. hello. is this for static vr photosphers or does...

    hello. is this for static vr photosphers or does iray integrate in some other way for moving around?

    thank you.
  3. hello, so your post inspired me to do some...

    hello, so your post inspired me to do some updated research and the htc vive seems real promising in terms of being able to use a kiosk mode and also a commercial use option (paid) but that seems to...
  4. Replies
    6
    Views
    365

    here's some screen shots and tips 10752

    here's some screen shots and tips

    10752
  5. Replies
    6
    Views
    365

    i have experienced white gravel as well. the...

    i have experienced white gravel as well. the solution for me was to un-hide and un-freeze the forest templates layer after you create it. then you can change materials to iray materials and save...
  6. i typically make my own assets for forest pro. ...

    i typically make my own assets for forest pro. for example, i will create 6 blades of grass, iray materials, each blade it's own separate object - then create "Forest-GrassSmall" using a 1ft...
  7. hi. what are you talking about? did someone demo...

    hi. what are you talking about? did someone demo plugging goggles into computer while running a live walk-thru with iray interactive? or do you mean rendering a static spherical 3d render using...
  8. Thread: 2 big questions

    by grue19
    Replies
    0
    Views
    249

    2 big questions

    hi. 2 big questions so not sure if it's something that will ever be addressed in future release or whatever...

    1. will noise maps (iray noise) applied to a normal in iray+ material ever be able to...
  9. i'm using max 2018 with all the latest updates, ...

    i'm using max 2018 with all the latest updates,

    plugin: version 2.0.137.372
    iray version 2018.1.2. build 312200.128
    bridge version 312200.922

    i just tested again, but i changed to 1200x800...
  10. PMing you on this. Thanks,

    PMing you on this. Thanks,
  11. re-render using iray frame buffer production rendering

    yep so here's what i did.

    i switched on iray frame buffer for production rendering.
    i added specular and material id pass
    i hit render

    it rendered for 1500 passes and then as soon as it...
  12. oh of course. so i use decal a LOT too and i can...

    oh of course. so i use decal a LOT too and i can do the same thing there. i keep thinking that's for all masked out things. thanks!
  13. suggestion or whatever - bitmap and diffuse color

    i might be thinking of this wrong but this just popped into my head.

    many times i will take a bitmap into photoshop and place a layer underneath it that is pure white, then change the opacity of...
  14. Thread: crash

    by grue19
    Replies
    2
    Views
    504

    i'm also finding that if i have the iray frame...

    i'm also finding that if i have the iray frame buffer open with the production render - not the interactive - and i make a change in the scene, for example i just changed the brightness of a light,...
  15. Replies
    6
    Views
    1,343

    i have tried this too but using the slate...

    i have tried this too but using the slate material editor with previews enabled and disabled. i was not able to reproduce the crash either with iray interactive or iray production renderer in the...
  16. Thread: crash

    by grue19
    Replies
    2
    Views
    504

    crash

    hi. i just updated to the new bug-fix release.

    i had the iray frame buffer open with production renderer, i accidently clicked on "matte" for the light i had selected, the frame buffer window...
  17. Replies
    2
    Views
    1,405

    thanks. its good enough for me! depends on the...

    thanks. its good enough for me! depends on the type of render but for cartoony looks it can always help.
  18. Replies
    2
    Views
    1,405

    ambient occlusion?

    hello, so i noticed there is an ambient occlusion render pass via the iray+ interactive renderer. but it doesn't look like it's available in the iray production renderer?
  19. Replies
    2
    Views
    595

    ok no problem. ah, right i could probably just...

    ok no problem. ah, right i could probably just use a texture coordinate modifer on the backplate object (sphere for me at this point). i can live with it either way!
  20. Replies
    8
    Views
    1,063

    ah ok. i will look at again tomorrow to make...

    ah ok. i will look at again tomorrow to make sure it wasn't a fluke. today i did most of my renders in standard frame buffer.
  21. Replies
    2
    Views
    595

    offset values on bitmaps backplate mesh

    hello. i've run into something curious since before/after the upgrade to v2.0 a scene i had used a backplate mesh sphere around my scene. i had two bitmaps to use as a background evnironment.

    the...
  22. Replies
    8
    Views
    1,063

    also, if i hit the preview button in the camera...

    also, if i hit the preview button in the camera multipass effect it will update my viewport showing the moblur.
  23. Replies
    8
    Views
    1,063

    well, i'm using my startup scene (see attached). ...

    well, i'm using my startup scene (see attached). here's what i'm doing.

    1. set auto-key for teapot on
    2. move to frame 20 or so
    3. move teapot from one spot to another
    4. turn auto-key off
    5....
  24. thanks michael. yeah LPE's have always been...

    thanks michael. yeah LPE's have always been wierd for me. some documentation i've found in the past doesn't apply anymore to today's releases. others are confusing as heck. i have read a lot...
  25. Replies
    8
    Views
    1,063

    thanks! ha, yep i experienced that crash when...

    thanks! ha, yep i experienced that crash when switching back to the standard frame buffer. thanks.

    side question, when i render production using both iray frame buffers selected, i see the...
Results 1 to 25 of 152
Page 1 of 7 1 2 3 4