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    Hi Mafioo! Of course, you can use all your...

    Hi Mafioo!

    Of course, you can use all your hardware resources, CPUs and all GPUs for rendering with Iray for Maya. You can adjust this using the Resource Manager in the IFM Control Box. I...
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    Hi Kay, all materials in Iray are defined...

    Hi Kay,

    all materials in Iray are defined using NVIDIA's MDL (material description language). This means that in principle the same materials can be used in Iray for Maya and in DAZ Studio getting...
  3. Thread: Iray command

    by Thomas
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    Hi Antoine, you can start several Iray...

    Hi Antoine,

    you can start several Iray renderings using the Render command of Maya, i.e.
    <path to Render.exe>\Render.exe -r Iray <maya scene file>

    Are you looking for special flags?

    Best...
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    Sticky: Iray for Maya 2.2

    Dear all,

    this is the final release of Iray for Maya 2.2. This version is the first Iray for Maya supporting Maya 2019. The plugin is available for download here:

    Windows
    Iray for Maya 2.2 -...
  5. The gammaCorrect node is a Maya internal node....

    The gammaCorrect node is a Maya internal node. You'll find it in Hypershade -> Maya -> Utilities.
  6. Hi blad00x, the graph should be: file ->...

    Hi blad00x,

    the graph should be:

    file -> gammaCorrect -> ifmNormalMapping -> Normal attribute of material

    If you add the file node to the ifmNormalMapping using the map button, the...
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    Hi! Have a look at the release candidate!...

    Hi!

    Have a look at the release candidate! Feedback is welcome!

    Best regards
    -Thomas
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    Sticky: Iray for Maya 2.2 ReleaseCandidate

    Dear all,

    finally we reached Release Candidate state of Iray for Maya 2.2. This version is the first Iray for Maya supporting Maya 2019. The plugin is available for download here:

    Windows
    Iray...
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    Hi Jacob, this is the Iray for Maya forum....

    Hi Jacob,

    this is the Iray for Maya forum. Since you are working with 3ds Max, please post your question in the Iray for 3ds Max forum:...
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    No, actually I don't have this discrepancy.

    No, actually I don't have this discrepancy.
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    Hi Simon, that is indeed strange. Can you send...

    Hi Simon,

    that is indeed strange. Can you send us logs of both renderings (IPR and Batch). Please check the Log Prefix "Time" in the Logging Manager.

    Best
    -Thomas
  12. https://www.nvidia.com/en-us/design-visualization/...

    https://www.nvidia.com/en-us/design-visualization/technologies/material-definition-language/

    Go down to "Seamless Material Exchange".
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    Sticky: Hardware Recommendation

    This one is well known by a lot of Maya users, but I still write this recommendation in a lot of support emails.

    We recommend a dual graphic card configuration for Iray for Maya workstation. The...
  14. The MDL materials and functions included in Iray...

    The MDL materials and functions included in Iray for Maya are available as ifm.mdl via NVIDIA's MDL Exchange Package. While there are some parts Iray for Maya specific, ifm.mdl can be used by other...
  15. Hi Thorsten, I don't know how Iray for 3dsmax...

    Hi Thorsten,

    I don't know how Iray for 3dsmax handles MDL imports ...

    But ifmHairPolygon.mdl relies on the mdls inside Iray for Maya. This means you need ifm.mdl, which is part of NVIDIA's MDL...
  16. Thread: hair

    by Thomas
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    Have a look at Iray for Maya - Tips and Tricks. I...

    Have a look at Iray for Maya - Tips and Tricks. I added a simple mdl hair material.
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    Sticky: Hair Rendering

    Setting up a hair material graph just using the MDL material nodes of Iray for Maya takes a lot of time.

    This mdl file contains a simple material for hair modeled with polygons.

    Feedback is...
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    To finish this thread. This issue will be...

    To finish this thread.

    This issue will be resolved with the next release (greater than 2.1).

    -Thomas
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    Hi JC, it is really an issue with the OpenEXR...

    Hi JC,

    it is really an issue with the OpenEXR library. Due to my tests there seems to be a limit of 24,574 x 12,287 pixels.

    I am sorry
    -Thomas
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    As you know there are three locations where mdl...

    As you know there are three locations where mdl files are looked for: SYSTEM (for all users on a workstation), USER (only for this user), PLUGIN (in the plugin folder - if the plugin is installed on...
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    Okay, you are talking about final rendering using...

    Okay, you are talking about final rendering using command line rendering, i.e. the Render/Render.exe command of Maya.

    If you render animations, don't render single frames and have a look into the...
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    Hi JC, I think this is an issue with the OpenEXR...

    Hi JC, I think this is an issue with the OpenEXR library itself. Can you share your HDR sphere for checking it?
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    No, caching translation results has to be done by...

    No, caching translation results has to be done by Iray for Maya itself. There is no way, that a user can script (MEL, Pymel, Python) it.

    By the way, caching only accelerates a rendering restart,...
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    That would be great, but there is no simple way...

    That would be great, but there is no simple way to accelerate translation.

    The best option would be to do the translation multi-threaded, but DG accesses are not thread-safe.

    Another option...
  25. Hi Thomas, Iray for Maya 2.1 requires Iray...

    Hi Thomas,

    Iray for Maya 2.1 requires Iray 2018.0.1, i.e. 302800.3495. Meaning that you need an Iray Server version which supports this Iray version.
    Unfortunately - as far as I know - a...
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